I will like to talk about the starting vanguard for DI.
Vermillion Gatekeeper:
Skill is very simple, whenever a DI vanguard is ride on it, soul charge one. It's consistent soul charge at no cost is a bonus but you won't know what card you are soul charging. So for me I won't use it since there's two more new starting vanguard for DI.
Greedy hand:
Once you ride a DI vanguard on it, more greedy hand to rear guard. 2nd skill, counter blast one and select one Grade two and below DI vanguard and put it into soul. This skill is really useful as the user is able to select on the card he don't need anymore to place it in soul or to place demon bike and hades carriage to soul which will benefit it's skill. My opinion for using this is when you are running wing blade build. It helps user to select on the particular grade 1 or 2 to put into soul for example, if I have demon bike and carriage on my hand, I will select on one of them from deck to put into soul and I will have a permanent 2000 attack point for the bike and carriage.
Devil in shadow:
Move to the real guard when a vanguard is ride. Counter blast one, look at top five card from your deck, if there is a grade 3 DI vanguard, select one and put it in hand. By using this card you lose out one extra soul in the beginning of you ride but you will have a better chance of not having a grade 3 in your hand. You can also thin your grade 3 ratio at seven.
The above information are my opinion, please correct me if I am wrong or leave your opinion down on the comment box below :)
Cheers
Repsaj
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